Marketing Strategy
Get Traffic
1)User Needs
·AI automates the acquisition of game content and Web3 quests, enhances player interaction, helps players earn profits, and fosters the phenomenon of experienced players leading ordinary players in Web3 games.
·When the user base reaches over a million, there will definitely be diverse demands for yield farming tools, trading investment tools, and more.
2)Satisfying user needs
·Featuring content and quests tailored to individual preferences, the selling point is player entertainment and interaction.
·Integrating Web3 games, trading, and Web3 game tools to distribute user traffic and enrich the whole product scene.
3)Marketing & Operations
·Recruit experienced Web3 game players to help build a player-owned community, which assists the development of the product.
·Design a game companion system with a tipping feature to enhance engagement.
·Promotions from moderators in the wild world for rapid expansion and word-of-mouth dissemination.
·Establish Funever as a KOL and create a KOC.
4)Incomes
·Subscription fee
·Monthly card
Traffic Distribution
1)Customer
·All Web3 gaming projects
·Web3 gaming guilds
·KOLs who have demand for self-built community
2)Marketing Strategy
·Emphasizing the advantages including matching traffic of Web3 games and refining player personae, to build infrastructures.
·Collaborating with Web3 game livestreamers of different scales and bringing user traffic through livestreams.
·Recruiting business volunteers in the world to attract blockchain game developers through incentives, and expanding the market through word-of-mouth from partners.
3)Expected Results
·At launch, include 30 games.
·At launch, collaborate with 5 Web3 game guilds.
·At launch, recruit 5 clients from self-built communities.
4)Incomes
·Service fees
·Incomes from user traffic
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